14 million iPhones!

Sometime this month, Apple will have sold over 14 million iPhones. Wow.

iPhone Apps

Avatar has been working with the Apple SDK kit for developing iPhone apps for over a month now. After several rounds of internal collaborating, and over 165 ideas, we have settled on a few apps we will develop internally. We have received an official certification from Apple and look forward to have our first app up on Apple store (for free) by the end of August.

Wall-E game is Disney’s first use of Papervision

Our first official use of Papervision was for a game for the wildly successful movie “Wall-E”. Wall-E, the spaceship and the other objects in the game were modelled and textured in Maya. Integrating the Maya elements with PP took some experimentation, but once we had established a work flow, things went smoothly. There were several performance challenges, and the avatar dev team was in communication with the PP creator. In the end we had to make some compromises (as all games inevitably must), but the client and our team were both very happy.